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- from typing import Any, Optional, Tuple, Union
- from rich import box
- from rich.color import Color
- from rich.console import Group, RenderableType
- from rich.style import Style
- from rich.text import Text
- from rich_toolkit._rich_components import Panel
- from rich_toolkit.container import Container
- from rich_toolkit.element import CursorOffset, Element
- from rich_toolkit.form import Form
- from rich_toolkit.input import Input
- from rich_toolkit.menu import Menu
- from rich_toolkit.progress import Progress
- from .base import BaseStyle
- class BorderedStyle(BaseStyle):
- box = box.SQUARE
- def empty_line(self) -> RenderableType:
- return ""
- def _box(
- self,
- content: RenderableType,
- title: Union[str, Text, None],
- is_active: bool,
- border_color: Color,
- after: Tuple[str, ...] = (),
- ) -> RenderableType:
- return Group(
- Panel(
- content,
- title=title,
- title_align="left",
- highlight=is_active,
- width=50,
- box=self.box,
- border_style=Style(color=border_color),
- ),
- *after,
- )
- def render_container(
- self,
- element: Container,
- is_active: bool = False,
- done: bool = False,
- parent: Optional[Element] = None,
- ) -> RenderableType:
- content = super().render_container(element, is_active, done, parent)
- if isinstance(element, Form):
- return self._box(content, element.title, is_active, Color.parse("white"))
- return content
- def render_input(
- self,
- element: Input,
- is_active: bool = False,
- done: bool = False,
- parent: Optional[Element] = None,
- **metadata: Any,
- ) -> RenderableType:
- validation_message: Tuple[str, ...] = ()
- if isinstance(parent, Form):
- return super().render_input(element, is_active, done, parent, **metadata)
- if message := self.render_validation_message(element):
- validation_message = (message,)
- title = self.render_input_label(
- element,
- is_active=is_active,
- parent=parent,
- )
- # Determine border color based on validation state
- if element.valid is False:
- try:
- border_color = self.console.get_style("error").color or Color.parse(
- "red"
- )
- except Exception:
- # Fallback if error style is not defined
- border_color = Color.parse("red")
- else:
- border_color = Color.parse("white")
- return self._box(
- self.render_input_value(element, is_active=is_active, parent=parent),
- title,
- is_active,
- border_color,
- after=validation_message,
- )
- def render_menu(
- self,
- element: Menu,
- is_active: bool = False,
- done: bool = False,
- parent: Optional[Element] = None,
- **metadata: Any,
- ) -> RenderableType:
- validation_message: Tuple[str, ...] = ()
- menu = Text(justify="left")
- selected_prefix = Text(element.current_selection_char + " ")
- not_selected_prefix = Text(element.selection_char + " ")
- separator = Text("\t" if element.inline else "\n")
- content: list[RenderableType] = []
- if done:
- content.append(
- Text(
- element.options[element.selected]["name"],
- style=self.console.get_style("result"),
- )
- )
- else:
- for id_, option in enumerate(element.options):
- if id_ == element.selected:
- prefix = selected_prefix
- style = self.console.get_style("selected")
- else:
- prefix = not_selected_prefix
- style = self.console.get_style("text")
- is_last = id_ == len(element.options) - 1
- menu.append(
- Text.assemble(
- prefix,
- option["name"],
- separator if not is_last else "",
- style=style,
- )
- )
- if not element.options:
- menu = Text("No results found", style=self.console.get_style("text"))
- filter = (
- [
- Text.assemble(
- (element.filter_prompt, self.console.get_style("text")),
- (element.text, self.console.get_style("text")),
- "\n",
- )
- ]
- if element.allow_filtering
- else []
- )
- content.extend(filter)
- content.append(menu)
- if message := self.render_validation_message(element):
- validation_message = (message,)
- result = Group(*content)
- return self._box(
- result,
- self.render_input_label(element),
- is_active,
- Color.parse("white"),
- after=validation_message,
- )
- def render_progress(
- self,
- element: Progress,
- is_active: bool = False,
- done: bool = False,
- parent: Optional[Element] = None,
- ) -> RenderableType:
- content: str | Group | Text = element.current_message
- title: Union[str, Text, None] = None
- title = element.title
- if element.logs and element._inline_logs:
- lines_to_show = (
- element.logs[-element.lines_to_show :]
- if element.lines_to_show > 0
- else element.logs
- )
- content = Group(
- *[
- self.render_element(
- line,
- index=index,
- max_lines=element.lines_to_show,
- total_lines=len(element.logs),
- )
- for index, line in enumerate(lines_to_show)
- ]
- )
- border_color = Color.parse("white")
- if not done:
- colors = self._get_animation_colors(
- steps=10, animation_status="started", breathe=True
- )
- border_color = colors[self.animation_counter % 10]
- return self._box(content, title, is_active, border_color=border_color)
- def get_cursor_offset_for_element(
- self, element: Element, parent: Optional[Element] = None
- ) -> CursorOffset:
- top_offset = element.cursor_offset.top
- left_offset = element.cursor_offset.left + 2
- if isinstance(element, Input) and element.inline:
- # we don't support inline inputs yet in border style
- top_offset += 1
- inline_left_offset = (len(element.label) - 1) if element.label else 0
- left_offset = element.cursor_offset.left - inline_left_offset
- if isinstance(parent, Form):
- top_offset += 1
- return CursorOffset(top=top_offset, left=left_offset)
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